Human emotion and expression is my central interest. Whether it is clay sculpting, 3d character rigging or animation. This is what it’s all about.
I started sculpting rather late in life, around 2017. Since then it has become increasingly important. Mostly clay, but to a lesser degree digital sculpting, too.
Over the last years cloth simulation became a very important part of my portfolio, including the creation and simulation of hyper realistic garments as well as more abstract simulations full of atmosphere.
I have been doing animation ever since I started using a computer. Over time I focused mostly on the technical side, like character rigging and facial setup.
courses and training
I have been giving couses and hired for training over the last 15 years or so. Currently I give couses in clay sculpting at my workshop. Contact me for details.
Exhibition | Ausstellung
Kulturelle Stadtpartie in Lüchow (Wendland), 29.9 – 29.10.2023, Sparkasse Lüchow