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LazyNezumi and Cinema 4d: Global Line Stabilization on Steroids

I’m really exited about a little Windows application I just discovered. It’s called “LazyNezumi” and it offers sytem wide line stabilization (think: Lazy Mouse). It works really well with Cinema 4d. Here’s a video:

 

September 6th, 2016|tutorial|

CallOnActivation 1.1 — Fix for Cinema 16

I finally managed to update CallOnActivation so it now works with Cinema 16 without producing error messages. Thanks to Nathan Clark and Marcus Schneider for reporting the bug!

You can download here.

July 27th, 2015|announcement, plug-ins & scripts|

Corona Testing

Here’s a test I did with Corona on an older project I had flying around. I am pretty impressed. More details here.

April 20th, 2015|tutorial|

Corona Render for Cinema 4d: Fix for the alpha animation crash

Yesterday I started to play with the rather new Corona render engine which has just been released for Max and is currently in development for Cinema 4d, Blender and Maya. There is a free alpha version available for Cinema 4d. This version will remain free until summer at witch point hopefully the release version will be ready. I downloaded this version Yesterday and I’m very pleased with what it does at this point. It […]

March 3rd, 2015|plug-ins & scripts, test, tutorial|

New website online

Today I proudly present my new website! There is still some content missing that I hopefully shall find the time to add over the next weeks. Some of my older projects won’t appear in the work portfolio any more, but I plan to add the ones I still like here to this blog.

As you might have noticed, there’s no German version any more. It is simply too much work to constantly maintain everything twice. I […]

February 27th, 2015|announcement|

ToolMemory plugin for Cinema 4d

The plugin can be downloaded here.

January 28th, 2014|plug-ins & scripts, tutorial|