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sculpting

//sculpting

Five Heads in Ten Days: Head 1

I recently spent two weeks in Wendland, Germany, where I presented my sculptures and plaster casts for the first time publicly during the KLP art and crafts event. Since the beginning of this year I have a very nice workshop there at some friend’s place and now that I was there for a longer period of time I decided to do what I have gotten the workshop for in the first place, namely to work on bigger sculptures. So I got some clay and started my first life size head ever, the third ever I did in water based clay. It was so much fun that I ended up doing five heads in ten days. Here is the first one.

2018-06-06T16:48:46+00:00June 6th, 2018|clay, sculpting|

Five Heads in Ten Days: Head 3

After the first two heads I knew I was keep going to sculpt heads as long as i was staying there. I was worried that eventually the heads were going to look very much the same, so I downloaded some photos for reference. Head 3 became an african lady.
My daughter came visiting me over the weekend and started to braid the hair. Unfortunetly the weekend turned out to be too short. I really started to appreciate how much time goes into that sort of hair style.

2018-06-06T16:30:02+00:00June 6th, 2018|clay, sculpting|

Five Heads in Ten Days: Clay to Digital

I took enough photos to feed them into Reality Capture and get some rather nice results. You can see screenshots of both Reality Capture and Zbrush. I didn’t do much in Zbrush but to run ZRemesher on a copy, subdivide a few times and project the detail back in. Maybe some clay polish, but that was all.

2018-06-06T16:01:45+00:00June 6th, 2018|3d scanning, clay, craft, sculpting, zbrush|
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